Weekend lalu Google membuat doodle berupa game Pacman yg bisa dimainkan utk memperingati ultah Pacman yg ke 30. Lucu juga game-nya, jadi inget dulu pas SMA aku tiap hari main Pacman pake Atari. Game ini sederhana, tapi seru, ga heran banyak yg suka bahkan masih populer saat ini. Kemarin aku mainkan cuma sekali aja di Google, tapi ternyata di seluruh dunia game ini sangat sering dimainkan bahkan pas jam kerja. Akibatnya, produktifitas kerja menurun krn waktu yg dipake kerja jadi berkurang. Artikel di bawah diambil dr news.com.au.
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GOOGLE'S playable Pac-Man game launched May 21 cost an estimated $145 million in workforce productivity for that day, it was reported.
Google's homage to the legendary video game character's 30th birthday marked the first time the logo, which is often changed to mark special occasions, was turned into an interactive feature.
"We've been overwhelmed, but not surprised, by the success of our 30th anniversary Pac-Man doodle," Google vice president of search products and user experience Marissa Mayer said in a blog post on Monday.
The Rescue Times blog conducted its own research to compare the average time spent by Google users on May 21 versus the previous Friday, when the Pac-Man feature was not offered.
"We took a random subset of our users (about 11,000 people spending about 3 million seconds on Google that day). The average user spent 36 seconds MORE on Google.com on Friday (local time)," The Rescue Times Blog reported.
After multiplying the increase of time spent on Google on May 21 by the average hourly rate ($US25), the blog determined a total of $US120 million ($145 million) was lost that day in workforce productivity.
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